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Aura-Z



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PostSubject: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 15:07

Should the anticheat option of jk2mf be enabled (required dll) or disabled (like it used to be).

So like feedback plz.
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MasterBlaster

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 15:52

It should be enabled becuse of too big number of cossyes (read ksers who brag about their cheat) who are annoying and bothering rest of fair players .
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Stormix

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 16:06

enabled ofc.
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marlboro

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 16:32

Im a bit surprised about you opening this thread. Have you encountered any disadvantage regarding jk2mf?
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Aura-Z



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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 17:36

marlboro wrote:
Im a bit surprised about you opening this thread. Have you encountered any disadvantage regarding jk2mf?

The only thing is that newer players just disconnect. Also some players get the message "unauthorized clientside". For example Incubo and Rose. Just some things.

It must be made as easy as possible for everyone to join the server, its still a pain to join for some peaple.

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ouned



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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 20:07

vote 4 enabled xD
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TyRanN

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 21:02

Enable please ^^
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Orange

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 21:12

enable

newbies will come back after playing against bot in other server Smile
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marlboro

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 22:28

Aura-Z wrote:
marlboro wrote:
Im a bit surprised about you opening this thread. Have you encountered any disadvantage regarding jk2mf?

The only thing is that newer players just disconnect. Also some players get the message "unauthorized clientside". For example Incubo and Rose. Just some things.

It must be made as easy as possible for everyone to join the server, its still a pain to join for some peaple.

Ye i thought this would happen.

@ouned: maybe you could make the plugin installable (for windows users anyway). Just read the jk2 install path from the registry and put the dll to its correct place automaticly lol. Or is it possible to download the dll via autodownload somehow?

edit: nvm, its stupid lol

Orange wrote:
enable

newbies will come back after playing against bot in other server Smile
Yes, either that or they just quit playing jk2 "Smile"
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Stulle

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 22:58

enable.. new players should be able to download a file, the url is shown in the console.. so wheres the problem?
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marlboro

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PostSubject: Re: Jk2mf (mf = multyfix)   Sat 12 Nov 2011, 23:02

Stulle wrote:
enable.. new players should be able to download a file, the url is shown in the console.. so wheres the problem?
According to Aura, the problem seems to be that they dont download the file
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Stulle

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PostSubject: Re: Jk2mf (mf = multyfix)   Sun 13 Nov 2011, 00:53

ok, their fault Razz its like league.. where the prob ^^ if they dont get it they are too young Wink
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Aura-Z



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PostSubject: Re: Jk2mf (mf = multyfix)   Sun 13 Nov 2011, 02:21

Most do download it infact. But some dont, i just want to help them out. Some dont know, some dont want too and prob some cant be arsed. But for those that dont know i want to help.

And iam for enabled too.
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ZeuS

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PostSubject: Re: Jk2mf (mf = multyfix)   Sun 13 Nov 2011, 17:08

enable, if they dont download the dll its theyre problem and they can play somewhere else xD
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human-after-all



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PostSubject: Re: Jk2mf (mf = multyfix)   Sun 13 Nov 2011, 17:37

ZeuS wrote:
enable, if they dont download the dll its theyre problem and they can play somewhere else xD

^^ yeah
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Aura-Z



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PostSubject: Re: Jk2mf (mf = multyfix)   Mon 14 Nov 2011, 13:02

Starduster and Meanie both cant join for some reason, and rose has problems with the clientside.

Maybe theyre just stupid lol, nah but something should be done so all can join without bs.
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ZeuS

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PostSubject: Re: Jk2mf (mf = multyfix)   Mon 14 Nov 2011, 13:03

Aura-Z wrote:
Starduster and Meanie both cant join for some reason, and rose has problems with the clientside.

Maybe theyre just stupid lol,

lol wich OS this people have?
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Aura-Z



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PostSubject: Re: Jk2mf (mf = multyfix)   Mon 14 Nov 2011, 13:19

ZeuS wrote:
Aura-Z wrote:
Starduster and Meanie both cant join for some reason, and rose has problems with the clientside.

Maybe theyre just stupid lol,

lol wich OS this people have?

Meanie has windows 7.

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marlboro

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PostSubject: Re: Jk2mf (mf = multyfix)   Mon 14 Nov 2011, 14:10

Rose has Win XP.
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Aura-Z



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PostSubject: Re: Jk2mf (mf = multyfix)   Mon 14 Nov 2011, 21:06

Vista here.

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incubo.



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PostSubject: Re: Jk2mf (mf = multyfix)   Tue 15 Nov 2011, 02:23

Vote for enabled.

The solution for the clientside problem was easy for me, i just did what ouned said: remove academy folder. For Rose that seems not to be enough so maybe she should remove all mod folders inside Gamedata.

Edit: i use Win 7
Edit again: its not necessary to remove mod folders entirely, i removed pk3 files inside but i kept the cfg with the binds.
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ZeuS

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PostSubject: Re: Jk2mf (mf = multyfix)   Wed 16 Nov 2011, 15:48

i got win7 to maybe jk2mf has some problems with winXP? ouned help xD
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ouned



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PostSubject: Re: Jk2mf (mf = multyfix)   Wed 16 Nov 2011, 16:14

no, im testing it on XP SP2 and it works.

It will not work on systems older then XP SP1.
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ZeuS

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PostSubject: Re: Jk2mf (mf = multyfix)   Thu 17 Nov 2011, 15:20

does it Works if you use Compatibility mode with WinXP SP1 and run as admin?
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ouned



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PostSubject: Re: Jk2mf (mf = multyfix)   Thu 17 Nov 2011, 18:12

it should work in any case with XP SP1.
But seriously if someone is using Win XP these days it should be at least SP2.
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